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| | Autor | Mensaje |
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Shane Admin

Mensajes: 233 Fecha de inscripción: 03/12/2008
 | Tema: Ascenso del Heroe Lun Mar 22, 2010 7:31 pm | |
| Estas son habilidades sueltas: | | | | | Assassin / Warrior | 12 + 1 + 1 Dagger Mastery 12 + 1 Critical Strikes .
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 Factions PvE only | Jagged Strike- 1
 - 5
 Lead Attack. If Jagged Strike hits, your target suffers from Bleeding for 5..20 seconds. (Attrib: Dagger Mastery) |
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 Factions PvE only | Fox Fangs Off-Hand Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +5..30 damage if it hits. (Attrib: Dagger Mastery) |
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 Factions PvE only | Death Blossom- 2
 - 5
 Dual Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage. (Attrib: Dagger Mastery) |
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 Factions PvE only | Critical Strike- 6
 - 5
 Dual Attack. Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy. (Attrib: Critical Strikes) |
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 Factions PvE only | Exhausting Assault Dual Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a Spell, target foe suffers from Exhaustion. (Attrib: Dagger Mastery) |
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 Factions PvE only | "Coward!"- 6
 Elite Shout. If target foe is moving, that foe is knocked down. |
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 Prophecies PvE only | Rush- 4
 Stance. For 8..20 seconds, you move 25% faster. (Attrib: Strength) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Dervish / No Profession | 12 + 1 + 1 Scythe Mastery 9 + 1 Mysticism 9 + 1 Wind Prayers .
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 Nightfall PvE only | Wounding Strike- 3
 - 5
 Elite Scythe Attack. If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5..20 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5..20 seconds. (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Mystic Sweep Melee Attack. If this attack hits, you deal +5..10 damage for each Enchantment on you (maximum 30 bonus damage). (Attrib: Scythe Mastery) |
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 Nightfall PvE only | Enchanted Haste- 15
 - 5
 Stance. For 5..20 seconds, if you are under the effects of an Enchantment, you move 25% faster. (Attrib: Wind Prayers) |
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 Nightfall PvE only | Attacker's Insight Enchantment Spell. For 20 seconds, your next 1..3 attacks Skills cost 5..20 less Energy. (Attrib: Wind Prayers) |
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 Nightfall PvE only | Heart of Fury Enchantment Spell. For 5..20 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 1..3 seconds. (Attrib: Mysticism) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Elementalist / Assassin | 12 + 1 + 1 Earth Magic 12 + 1 Energy Storage .
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 Factions PvE only | Dash- 8
 - 5
 Stance. For 3 seconds, you run 50% faster. |
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 Core PvE only | Aftershock Spell. Adjacent foes are struck for 26..100 earth damage. Knocked down foes are struck for 10..68 additional earth damage. (Attrib: Earth Magic) |
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 Factions PvE only | Shockwave Elite Spell. Adjacent foes take 15..60 earth damage, nearby foes take 15..60 earth damage, and foes in the area take 15..60 earth damage. (Attrib: Earth Magic) |
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 Prophecies PvE only | Eruption Spell. Cause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 10..40 earth damage and are Blinded for 10 seconds. (Attrib: Earth Magic) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Mesmer / Dervish | 12 + 1 + 1 Domination Magic 9 + 1 Inspiration Magic 8 + 1 Fast Casting 5 Earth Prayers
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 Nightfall PvE only | Visions of Regret Elite Hex Spell. For 5..20 seconds, target foe takes 30..120 damage whenever that foe uses an adrenal Skill. (Attrib: Domination Magic) |
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 Core PvE only | Backfire Hex Spell. For 10 seconds, whenever target foe casts a Spell, that foe takes 35..140 damage. (Attrib: Domination Magic) |
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 Core PvE only | Empathy Hex Spell. For 5..15 seconds, whenever target foe attacks, that foe takes 15..45 damage. (Attrib: Domination Magic) |
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 Core PvE only | Power Drain Spell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 1..31 Energy. (Attrib: Inspiration Magic) |
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 Core PvE only | Drain Enchantment Spell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 7..15 Energy and 40..120 Health. (Attrib: Inspiration Magic) |
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 Nightfall PvE only | Pious Concentration- 5
 - 5
 Stance. For 5..20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Enchantment or Pious Concentration ends. (Attrib: Earth Prayers) |
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 Core PvE only | Resurrection Signet- 3(2.19)
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Ranger / Elementalist | 11 + 1 + 2 Expertise 8 + 1 Marksmanship 8 + 1 Wilderness Survival 9 Earth Magic
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 Factions PvE only | Melandru's Shot- 7
 - 10(4)
 Elite Bow Attack. If Melandru's Shot hits, you deal +10..35 damage. If it hits an enchanted foe, you gain 15 Energy. (Attrib: Marksmanship) |
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 Core PvE only | Savage Shot Bow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +13..28 damage. (Attrib: Marksmanship) |
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 Core PvE only | Distracting Shot Bow Attack. If Distracting Shot hits, it interrupts target foe's action but deals only 1..16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. (Attrib: Expertise) |
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 Core PvE only | Apply Poison Preparation. For 24 seconds, foes struck by your physical attacks become Poisoned for 3..15 seconds. (Attrib: Wilderness Survival) |
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 Nightfall PvE only | Natural Stride- 12
 - 5(2)
 Stance. For 1..8 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted. (Attrib: Wilderness Survival) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Ritualist / No Profession | 11 + 1 Channeling Magic 11 + 1 + 1 Restoration Magic 8 + 1 Spawning Power
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Weapon of Warding Weapon Spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Attrib: Restoration Magic) |
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 Factions PvE only | Resilient Weapon Weapon Spell. For 5..20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1..6 Health regeneration and +24 armor. (Attrib: Restoration Magic) |
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 Factions PvE only | Weapon of Shadow Weapon Spell. For 4..10 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5(+0.9) seconds. (Attrib: Restoration Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Life Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: Restoration Magic) |
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 Nightfall PvE only | Death Pact Signet- 8
 - 2
 Signet. Resurrect target party member with your current Health and Energy. The next time that ally dies within 120 seconds, so do you. |
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|  | | Shane Admin

Mensajes: 233 Fecha de inscripción: 03/12/2008
 | Tema: Equipos: Lun Mar 22, 2010 7:42 pm | |
| Estas son las builds creadas ya para equipos: | | | | | Warrior / Dervish | 12 Scythe Mastery 12 + 1 + 1 Strength 3 Wind Prayers
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 Nightfall PvE only | Headbutt Elite Skill. Target touched foe takes 40..100 damage. You are Dazed for 5..20 seconds. (Attrib: Strength) |
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 Nightfall PvE only | Wearying Strike- 6
 - 5
 Scythe Attack. If this attack hits, you deal +5..20 damage and inflict a Deep Wound for 3..10 seconds. You suffer from Weakness for 10 seconds. (Attrib: Scythe Mastery) This attack skill has 14% armor penetration. |
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 Eye of the North PvE only | Symbolic Strike- 4
 Melee Attack. If this attack hits, you deal +10 damage for each Signet you have equipped (maximum 70 damage). This attack skill has 14% armor penetration. |
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 Eye of the North PvE only | Signet of Pious Restraint- 20
 - 1
 Signet. Lose one Enchantment. Target foe is Crippled for 5..15 seconds. If an Enchantment was removed, this Signet recharges instantly. (Attrib: Wind Prayers) |
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 Factions PvE only | Signet of Strength- 45
 - 1
 Signet. Your next 1..16 attacks deal +5 damage. (Attrib: Strength) |
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 Nightfall PvE only | Signet of Stamina- 20
 - ¼
 Signet. You have +50..300 maximum Health. This Signet ends if you successfully hit with an attack. (Attrib: Strength) |
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 Nightfall PvE only | Flail- 4
 Stance. For 5..15 seconds, you attack 33% faster but move 33% slower. (Attrib: Strength) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Necromancer / Monk | 12 + 1 + 1 Death Magic 2 Protection Prayers 8 Curses 10 + 1 Soul Reaping .
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 Nightfall PvE only | Contagion Elite Enchantment Spell. For 60 seconds, whenever you suffer from a new Condition, all nearby foes suffer from that same Condition and you sacrifice 10..6% maximum Health. (Attrib: Death Magic) |
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 Core PvE only | Dark Aura Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5..50 shadow damage to adjacent foes, and you lose 5..20 Health. (Attrib: Death Magic) |
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 Eye of the North PvE only | Masochism Enchantment Spell. For 30 seconds, you gain 1..4 Energy whenever you sacrifice Health. (Attrib: Soul Reaping) |
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 Eye of the North PvE only | Foul Feast Spell. Steal 5..30 Health from target foe for each Condition you are suffering from (maximum 80). (Attrib: Blood Magic) |
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 Core PvE only | Draw Conditions Spell. All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6..26 Health. (Attrib: Protection Prayers) |
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 Core PvE only | Signet of Agony- 15
 - ¾
 Signet. Sacrifice 10% maximum Health and suffer from Bleeding for 25 seconds. All nearby foes take 10..44 damage. (Attrib: Blood Magic) |
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 Core PvE only | Chilblains Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10..44 cold damage and lose 1 Enchantment. (Attrib: Curses) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Paragon / Monk | 10 + 1 + 1 Leadership 8 + 1 Spear Mastery 12 + 1 Command
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 Core PvE only | Martyr Elite Spell. Transfer all Conditions and their remaining durations from your allies to you. |
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 Eye of the North PvE only | Holy Spear- 4
 Spear Attack. If this attack hits, you deal +5..20 damage. If it hits a summoned creature, all nearby foes take 15..90 holy damage, and are set on fire for 3 seconds. (Attrib: Spear Mastery) |
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 Nightfall PvE only | "Fall Back!"- 25
 - 15
 Shout. For 4..10 seconds, all allies within earshot gain 5..15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. (Attrib: Command) |
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 Nightfall PvE only | "Make Haste!"- 10
 - 5
 Shout. For 5..20 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: Command) |
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 Nightfall PvE only | Song of Concentration Chant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: Command) |
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 Nightfall PvE only | "We Shall Return!"- 15
 - 10
 Shout. For 10 seconds, whenever party members within earshot use a resurrection Skill, their fallen allies return with 10..75% more Health and 5..50% more Energy. (Attrib: Command) |
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 Nightfall PvE only | Aggressive Refrain Echo. For 5..25 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This Echo is reapplied every time a Chant or Shout ends on you. (Attrib: Leadership) |
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 Nightfall PvE only | Signet of Return- 20
 - 5
 Signet. Resurrect target party member with 5..15% Health and 1..4% Energy for each party member within earshot. (Attrib: Leadership) |
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| | | | | Mesmer / Elementalist | 10 Earth Magic 10 + 1 + 1 Inspiration Magic 7 + 1 Fast Casting 4 Fire Magic 8 Water Magic
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 Prophecies PvE only | Signet of Midnight- 10
 - ¾(0.57)
 Elite Signet. You and target touched foe become Blinded for 15 seconds. |
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 Factions PvE only | Burning Speed- ¼(0.17)
 - 10
 Enchantment Spell. For 5 seconds, you are set on fire and move 30..45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds. (Attrib: Fire Magic) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Core PvE only | Signet of Humility- 20
 - 3(2.28)
 Signet. Target foe's elite skill is disabled for 1..16 seconds. (Attrib: Inspiration Magic) |
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 Core PvE only | Mantra of Inscriptions- 20
 - 10
 Stance. For 30..90 seconds, your Signets recharge 25..50% faster. (Attrib: Inspiration Magic) |
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 Nightfall PvE only | Freezing Gust Hex Spell. If target foe is under the effect of a Water Magic Hex, that foe is struck for 20..80 cold damage. Otherwise, that foe moves 66% slower for 1..6 seconds. (Attrib: Water Magic) |
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 Core PvE only | Resurrection Signet- 3(2.28)
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Monk / Mesmer | 12 + 1 + 1 Protection Prayers 10 + 1 Divine Favor 8 Inspiration Magic
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 Core PvE only | Spell Breaker Elite Enchantment Spell. For 5..17 seconds, enemy Spells targeted against target ally fail. (Attrib: Divine Favor) Target ally gets healed for 35 Health. |
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 Core PvE only | Guardian Enchantment Spell. For 2..7 seconds, target ally has a 50% chance to block attacks. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Core PvE only | Reversal of Fortune Enchantment Spell. For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 15..80. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Eye of the North PvE only | Aura of Stability Enchantment Spell. For 5..20 seconds, target other ally cannot be knocked down. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Core PvE only | Power Drain Spell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 1..31 Energy. (Attrib: Inspiration Magic) |
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 Prophecies PvE only | Channeling Enchantment Spell. For 8..56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: Inspiration Magic) |
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| | | | | Monk / Mesmer | 12 + 1 + 1 Healing Prayers 10 + 1 Divine Favor 8 Inspiration Magic
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 Nightfall PvE only | Healer's Boon Elite Enchantment Spell. While you maintain this Enchantment, your next 10..30 Healing Prayers Spells cast 50% faster and heal for 50% more Health. (Attrib: Divine Favor) You get healed for 35 Health. |
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 Prophecies PvE only | Dwayna's Kiss Spell. Heal target other ally for 15..60 (+35) Health and an additional 10..35 Health for each Enchantment or Hex on that ally. (Attrib: Healing Prayers) |
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 Prophecies PvE only | Heal Other Spell. Heal target other ally for 35..180 (+35) Health. (Attrib: Healing Prayers) |
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 Core PvE only | Heal Party Spell. Heal entire party for 16..80 Health. (Attrib: Healing Prayers) You get healed for 35 Health. |
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 Factions PvE only | Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost. (Attrib: Inspiration Magic) |
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 Core PvE only | Healing Seed Enchantment Spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Attrib: Healing Prayers) Target ally gets healed for 35 Health. |
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 Eye of the North PvE only | Cure Hex Spell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 30..120 Health. (Attrib: Healing Prayers) Target ally gets healed for 35 Health. |
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 Prophecies PvE only | Channeling Enchantment Spell. For 8..56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: Inspiration Magic) |
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| | | | | Monk / Mesmer | 12 + 1 + 1 Healing Prayers 10 + 1 Divine Favor 8 Inspiration Magic
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 Core PvE only | Word of Healing Elite Spell. Heal target other ally for 15..100 (+35) Health. Heal for an additional 15..100 Health if that ally is below 50% Health. (Attrib: Healing Prayers) |
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 Core PvE only | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Attrib: Healing Prayers) Target ally gets healed for 35 Health. |
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 Eye of the North PvE only | Patient Spirit Enchantment Spell. For 3 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 15..80 Health. (Attrib: Healing Prayers) Target ally gets healed for 35 Health. |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Core PvE only | Healing Seed Enchantment Spell. For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health. (Attrib: Healing Prayers) Target ally gets healed for 35 Health. |
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 Core PvE only | Holy Veil Enchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 35 Health. |
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 Core PvE only | Power Drain Spell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 1..31 Energy. (Attrib: Inspiration Magic) |
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 Prophecies PvE only | Channeling Enchantment Spell. For 8..56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: Inspiration Magic) |
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|  | | Shane Admin

Mensajes: 233 Fecha de inscripción: 03/12/2008
 | Tema: Builds para Ritus Lun Mar 22, 2010 7:58 pm | |
| Builds de ritu: | | | | | Ritualist / Elementalist | 12 + 1 + 2 Channeling Magic 8 Earth Magic 10 + 1 Restoration Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Bloodsong Binding Ritual. Create a level 1..8 Spirit who dies after 30..150 seconds. Attacks by that Spirit steal up to 5..25 Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Spirit Transfer Spell. The Spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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| | | | | Ritualist / Elementalist | 12 + 1 + 2 Channeling Magic 8 Earth Magic 10 + 1 Restoration Magic 2 Water Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Prophecies PvE only | Water Trident Elite Spell. Send out a fast-moving Water Trident striking target foe for 10..70 cold damage if it hits. If it hits a moving foe, that foe is knocked down. (Attrib: Water Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Factions PvE only | Mend Body and Soul Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Core PvE only | Ward Against Foes Ward Spell. You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower. (Attrib: Earth Magic) |
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 Prophecies PvE only | Grasping Earth Hex Spell. For 8..20 seconds, all nearby foes move 50% slower. (Attrib: Earth Magic) |
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| | | | | Ritualist / Necromancer | 12 + 1 + 3 Channeling Magic 10 + 1 Restoration Magic 8 Blood Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Core PvE only | Blood is Power- ¼
 - 5
 Elite Enchantment Spell. Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3..6 Energy regeneration. (Attrib: Blood Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Essence Strike Spell. Target foe is struck for 15..60 lightning damage. If any Spirits are within earshot, you gain 1..9 Energy. (Attrib: Channeling Magic) |
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 Factions PvE only | Mend Body and Soul Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Life Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: Restoration Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Ritualist / Mesmer | 12 + 1 + 3 Channeling Magic 12 + 1 Restoration Magic 3 Domination Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Factions PvE only | Psychic Distraction Elite Spell. All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for 5..12 seconds. (Attrib: Domination Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Essence Strike Spell. Target foe is struck for 15..60 lightning damage. If any Spirits are within earshot, you gain 1..9 Energy. (Attrib: Channeling Magic) |
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 Factions PvE only | Mend Body and Soul Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Nightfall PvE only | Recovery Binding Ritual. Create a level 1..10 Spirit. Conditions on allies within range of this Spirit expire 20..50% faster. This Spirit dies after 30..60 seconds. (Attrib: Restoration Magic) |
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 Core PvE only | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| | | | | Ritualist / Mesmer | 12 + 1 + 3 Channeling Magic 12 + 1 Restoration Magic 3 Domination Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Core PvE only | Hex Breaker- 15
 - 5
 Stance. For 15..90 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10..46 damage. (Attrib: Domination Magic) |
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 Factions PvE only | Spirit Transfer Spell. The Spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost. (Attrib: Restoration Magic) |
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 Factions PvE only | Weapon of Warding Weapon Spell. For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block. (Attrib: Restoration Magic) |
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 Factions PvE only | Recuperation Binding Ritual. Create a level 1..10 Spirit. Non-Spirit allies within its range gain +1..3 Health regeneration. This Spirit dies after 15..45 seconds. (Attrib: Restoration Magic) |
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 Nightfall PvE only | Death Pact Signet- 8
 - 2
 Signet. Resurrect target party member with your current Health and Energy. The next time that ally dies within 120 seconds, so do you. |
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| | | | | Ritualist / Mesmer | 12 + 1 + 3 Channeling Magic 12 + 1 Communing 3 Domination Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Mighty Was Vorizun Item Spell. Hold Vorizun's ashes for up to 15..60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. (Attrib: Communing) |
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 Core PvE only | Hex Breaker- 15
 - 5
 Stance. For 15..90 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10..46 damage. (Attrib: Domination Magic) |
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 Factions PvE only | Pain Binding Ritual. Create a level 1..8 Spirit. This Spirit's attacks deal 5..30 damage. This Spirit dies after 30..150 seconds. (Attrib: Communing) |
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 Factions PvE only | Union Binding Ritual. Create a level 1..8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Vital Weapon Weapon Spell. For 5..35 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Attrib: Communing) |
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 Factions PvE only | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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| | | | | Ritualist / Paragon | 12 + 1 + 3 Channeling Magic 10 Command 8 + 1 Restoration Magic
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 Factions PvE only | Channeled Strike Spell. Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item. (Attrib: Channeling Magic) |
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Nightfall PvE only | Vocal was Sogolon Item Spell. For 60 seconds, all Shouts and Chants you use last 20..50% longer. (Attrib: Restoration Magic) |
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 Factions PvE only | Destruction Binding Ritual. Create a level 1..10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1..5 damage for each second the Spirit was alive. (Attrib: Channeling Magic) |
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 Nightfall PvE only | "Fall Back!"- 25
 - 15
 Shout. For 4..10 seconds, all allies within earshot gain 5..15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack. (Attrib: Command) |
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 Nightfall PvE only | "Make Haste!"- 10
 - 5
 Shout. For 5..20 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: Command) |
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 Nightfall PvE only | "Brace Yourself!"- 12
 - 5
 Shout. For 5..15 seconds, the next time target other ally would be knocked down, 1 nearby foe takes 15..75 damage instead. (Attrib: Command) |
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 Nightfall PvE only | Song of Concentration Chant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: Command) |
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| | | | | Monk / Necromancer | 12 + 1 Divine Favor 12 + 1 + 1 Protection Prayers 3 Curses
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 Core PvE only | Weaken Armor Hex Spell. For 10..40 seconds, target foe has an armor penalty of -20 against physical damage. (Attrib: Curses) |
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 Core PvE only | Rend Enchantments Spell. Remove 5..9 Enchantments from target foe. For each Monk Enchantment removed, you take 55..25 damage. (Attrib: Curses) |
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 Core PvE only | Spell Breaker Elite Enchantment Spell. For 5..17 seconds, enemy Spells targeted against target ally fail. (Attrib: Divine Favor) Target ally gets healed for 42 Health. |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) Target ally gets healed for 42 Health. |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 42 Health. |
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 Core PvE only | Guardian Enchantment Spell. For 2..7 seconds, target ally has a 50% chance to block attacks. (Attrib: Protection Prayers) Target ally gets healed for 42 Health. |
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 Factions PvE only | Deny Hexes Spell. Remove one Hex from target ally for each recharging Divine Favor skill you have. (Attrib: Divine Favor) Target ally gets healed for 42 Health. |
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 Core PvE only | Holy Veil Enchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 42 Health. |
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